Cara Membuat Permainan Tic Tac Toe dengan menggunakan Visual
Studio 2012
Pertama buka Visual Studio
Kedua Buat form tampilannya dengan yang anda inginkan ,
seperti pada gambar dibawah ini :
Ketiga ketikkan codingan yang anda inginkan, seperti yang
dibawah ini :
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace tic
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
Image gambarX = Properties.Resources.clipart_0109;
Image gambarO = Properties.Resources.x;
int gbr1 = 0, gbr2 = 0, gbr3 = 0, gbr4 = 0, gbr5 = 0, gbr6 =
0, gbr7 = 0, gbr8 = 0, gbr9 = 0;
int hsl1 = 0, hsl2 = 0, hsl3 = 0, hsl4 = 0, hsl5 = 0, hsl6 =
0, hsl7 = 0, hsl8 = 0, hsl9 = 0;
private void aboutToolStripMenuItem_Click(object sender, EventArgs e)
{
MessageBox.Show("Cuma
Permainan Biasa - Biasa Saja", "TIC TAC TOE VERSI 13");
}
private void newGameToolStripMenuItem_Click(object sender, EventArgs e)
{
A1.BackgroundImage = null; A1.Enabled = true;
A2.BackgroundImage = null; A2.Enabled = true;
A3.BackgroundImage = null; A3.Enabled = true;
B1.BackgroundImage = null; B1.Enabled = true;
B2.BackgroundImage = null; B2.Enabled = true;
B3.BackgroundImage = null; B3.Enabled = true;
C1.BackgroundImage = null; C1.Enabled = true;
C2.BackgroundImage = null; C2.Enabled = true;
C3.BackgroundImage = null; C3.Enabled = true;
gbr1 = gbr2 = gbr3 = gbr4 = gbr5 =
gbr6 = gbr7 = gbr8 = gbr9 = 0;
hsl1 = hsl2 = hsl3 = hsl4 = hsl5 =
hsl6 = hsl7 = hsl8 = hsl9 = 0;
}
private void A1_Click(object sender, EventArgs e)
{
if (gbr1 == 0)
{
A1.BackgroundImage = gambarX;
gbr1++; //gbr = gbr+1
hsl1 = hsl1 + 1; // hsl = hsl+1
}
A1.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void A2_Click(object sender, EventArgs e)
{
if (gbr2 == 0)
{
A2.BackgroundImage = gambarX;
gbr2++;
hsl2++;
}
A2.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void A3_Click(object sender, EventArgs e)
{
if (gbr3 == 0) //Banyak
klik
{
A3.BackgroundImage = gambarX;
gbr3++;
hsl3++;
}
A3.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void B1_Click(object sender, EventArgs e)
{
if (gbr4 == 0) //Banyak
klik
{
B1.BackgroundImage = gambarX;
gbr4++;
hsl4++;
}
B1.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void B2_Click1(object sender, EventArgs e)
{
if (gbr5 == 0) //Banyak
klik
{
B2.BackgroundImage = gambarX;
gbr5++;
hsl5++;
}
B2.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void B3_Click(object sender, EventArgs e)
{
if (gbr6 == 0) //Banyak
klik
{
B3.BackgroundImage = gambarX;
gbr6++;
hsl6++;
}
B3.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void C1_Click(object sender, EventArgs e)
{
if (gbr7 == 0) //Banyak
klik
{
C1.BackgroundImage = gambarX;
gbr7++;
hsl7++;
}
C1.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void C2_Click(object sender, EventArgs e)
{
if (gbr8 == 0) //Banyak
klik
{
C2.BackgroundImage = gambarX;
gbr8++;
hsl8++;
}
C2.Enabled = false;
pikirankomp();
cek_yang_menang();
}
private void C3_Click(object sender, EventArgs e)
{
if (gbr9 == 0) //Banyak
klik
{
C3.BackgroundImage = gambarX;
gbr9++;
hsl9++;
}
C3.Enabled = false;
pikirankomp();
cek_yang_menang();
}
void komputer() //fungsi
AI( Player VS Komputer)
{
if(gbr1 == 0)
{
A1.BackgroundImage = gambarO;
gbr1 = gbr1 + 2;
A1.Enabled = false;
hsl1 = hsl1 + 2;
}
else if (gbr2 == 0)
{
A2.BackgroundImage = gambarO;
gbr2 = gbr2 + 2;
A2.Enabled = false;
hsl2 = hsl2 + 2;
}
else if (gbr3 == 0)
{
A3.BackgroundImage = gambarO;
gbr3 = gbr3 + 2;
A3.Enabled = false;
hsl3 = hsl3 + 2;
}
else if (gbr4 == 0)
{
B1.BackgroundImage = gambarO;
gbr4 = gbr4 + 2;
B1.Enabled = false;
hsl4 = hsl4 + 2;
}
else if (gbr5 == 0)
{
B2.BackgroundImage = gambarO;
gbr5 = gbr5 + 2;
B2.Enabled = false;
hsl5 = hsl5 + 2;
}
else if (gbr6 == 0)
{
B3.BackgroundImage = gambarO;
gbr6 = gbr6 + 2;
B3.Enabled = false;
hsl6 = hsl6 + 2;
}
else if (gbr7 == 0)
{
C1.BackgroundImage = gambarO;
gbr7 = gbr7 + 2;
C1.Enabled = false;
hsl7 = hsl7 + 2;
}
else if (gbr8 == 0)
{
C2.BackgroundImage = gambarO;
gbr8 = gbr8 + 2;
C2.Enabled = false;
hsl8 = hsl8 + 2;
}
else if (gbr9 == 0)
{
C3.BackgroundImage = gambarO;
gbr9 = gbr9 + 2;
C3.Enabled = false;
hsl9 = hsl9 + 2;
}
}
void pikirankomp()
{
if (gbr1 == 1)
{
komputer();
gbr1++;
}
else if (gbr2 == 1)
{
komputer();
gbr2++;
}
else if (gbr3 == 1)
{
komputer();
gbr3++;
}
else if (gbr4 == 1)
{
komputer();
gbr4++;
}
else if (gbr5 == 1)
{
komputer();
gbr5++;
}
else if (gbr6 == 1)
{
komputer();
gbr6++;
}
else if (gbr7 == 1)
{
komputer();
gbr7++;
}
else if (gbr8 == 1)
{
komputer();
gbr8++;
}
else if (gbr9 == 1)
{
komputer();
gbr9++;
}
}
void cek_yang_menang()
{
//horisontal
X
if (hsl1 == 1 && hsl2 == 1 && hsl3 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl4 == 1 && hsl5 == 1 && hsl6 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl7 == 1 && hsl8 == 1 && hsl9 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//vertikal
else if (hsl1 == 1 && hsl4 == 1 && hsl7 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl2 == 1 && hsl5 == 1 && hsl8 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl3 == 1 && hsl6 == 1 && hsl9 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//diagonal
else if (hsl1 == 1 && hsl5 == 1 && hsl9 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl3 == 1 && hsl5 == 1 && hsl7 == 1)
{
MessageBox.Show("You
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//computer
//horisontal
X
else if (hsl1 == 2 && hsl2 == 2 && hsl3 == 2)
{
MessageBox.Show("Computer
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl4 == 2 && hsl5 == 2 && hsl6 == 2)
{
MessageBox.Show("Computer
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl7 == 2 && hsl8 == 2 && hsl9 == 2)
{
MessageBox.Show("Computer
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//vertikal
else if (hsl1 == 2 && hsl4 == 2 && hsl7 == 2)
{
MessageBox.Show("Computer
Wins!", "Congratulation!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl2 == 2 && hsl5 == 2 && hsl8 == 2)
{
MessageBox.Show("Computer
Wins!", "Sorry!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl3 == 2 && hsl6 == 2 && hsl9 == 2)
{
MessageBox.Show("Computer
Wins!", "Sorry!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//diagonal
else if (hsl1 == 2 && hsl5 == 2 && hsl9 == 2)
{
MessageBox.Show("Computer
Wins!", "Sorry!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
else if (hsl3 == 2 && hsl5 == 2 && hsl7 == 2)
{
MessageBox.Show("Computer
Wins!", "Sorry!");
A1.Enabled = false;
A2.Enabled = false;
A3.Enabled = false;
B1.Enabled = false;
B2.Enabled = false;
B3.Enabled = false;
C1.Enabled = false;
C2.Enabled = false;
C3.Enabled = false;
}
//draw
else if (hsl1 != 0 && hsl2 != 0 && hsl3 != 0
&& hsl4 != 0 && hsl5 != 0 && hsl6 != 0 && hsl7
!= 0 && hsl8 !=0 && hsl9 !=0 )
{
MessageBox.Show("DRAW");
}
}
private void keluarToolStripMenuItem_Click(object sender, EventArgs e)
{
Close();
}
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
{
Close();
}
}
}
Lalu klik play, akan muncul permainan Tic Tac Toe yang anda
telah buat seperti gambar dibawah ini :
sekian dan terima kasih....
Ini Link Video Tutorialnya
http://youtu.be/GJqb5oqGhuk